The Feathered Serpent Statue provides population, attack boost and defense boost for the attacking army, produces coins and forge points in 24 hours. Also, I try to create very "fat" areas between lanes as to minimize the number of roads needed by making good use of bigger buildings. The Feathered Serpent Statue is a special building given as a reward exclusively in the Level V of Guild Expeditions. Efficient use of Footprint is paramount and never get attached to obsolete EBs such as Grand Bridge, etc. What CV has stated is pretty much the truth of it. 3: I dont have any Dia Farms so they have never been of any use to me. The basic idea behind my design is to "shrink" the city as much as possible by using sets that don't require roads while connecting as many buildings per road as possible in its center. 2: Sleigh Builders are far smaller and size does matter. Check out my city design to possibly get a few ideas. Join us to easily connect with your fellow players, regardless of how and where they play. Click HERE to join Discord right away While we will be maintaining our forums for the time being, we want to build our community on Discord too. That layout guide is alright but misses many advanced tricks. Join the official Forge of Empires Discord server from The Forge of Empires team on 12/13/23 at 10:00 am. I think this brings my road efficiency down a bit because they don't count as being connected but it saves me a lot of space! 49 of those would be 196 defense and would be much easier to fit into a city than a single 7x7 monstrosity. Even the original 'special' defense building, the Watchfire, gives 4 defense per square. As such, I use two military buildings (sentinels) that I destroy whenever needed.Īnother thing I do is keep GB that I don't need connected all the time stashed away in a corner or in the center of my city (SV / ToR / CF). Deal Castle is not worth it even without comparing it to event buildings. Admittedly, I would probably have higher combat stats (but lower road efficiency) if I got rid of some Roads to Victory but I like the extra goods, for now.Īlso, I find that keeping a dedicated area to spam blacksmiths for quest events is essential and spares me a lot of headaches and time wasted. If your expansions are jutting out of the main building grid all over the place, you will need separate alleys for them, and the desired building may not fill the 4x4 space efficiently. I'm at 121.24% efficiency with attack stats at 2'179/1'275, along with a daily FP production of about 1k (SAM era). Anyone can donate goods to the guild treasury to help pay the costs, but only members with a special guild role (Battleground officer) can raise buildings on provinces owned by their guild. The optimizer tries to reduce the number of roads required to the. And a pretty city (yes, I kept the checkmate square and rotunda because I like them). On the Battleground map, each province can have from 1 to 3 slots on which buildings can be constructed. The Forge Of Empires City Builder helps players importing their cities and settlements from the game to optimize their layout. It's possible to have both high road efficiency and high stats.
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